Advanced 2D Token with animation tree #4
Labels
No labels
bug
improvement
needs testing
new feature
pondering
priority
high
priority
low
priority
normal
priority
shelved
wontfix
No milestone
No project
No assignees
1 participant
Notifications
Due date
No due date set.
Depends on
#18 2D Grid Input/Movement components for Token movement
nexustix/godot-nexustix-utilities
Reference
nexustix/godot-nexustix-utilities#4
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Initial implementation done:
48a9a0a9c6The current implementation might be functional, but maybe it would be smarter to consolidate things like movement in a more composition guided direction (By using something like a "MovementComponent", or something)